As the title says, what is your ideal Resident Evil 7, and why?
My ideal Resident Evil 7 would be somewhere between RE Revelation2 with an open exploration maps with lots of NPC and alternating plots based on how you play the game. The main character should be a more mature and experienced Rebecca Chambers with new gameplay abilities and new characters.
New gameplay abilities:
-Specific abilities for each character. For Rebecca chambers, she will be the only one who can create advanced healing items to properly recover your characters health.
-Realistic body damage that affects your characters movement, shooting, sight, etc. For example, if you get injured in one arm, that arm becomes useless and you have to shoot with one arm and increases gun wavering and recoil when aiming/shooting. If you get injured right away after healing, your wounds will re-open (this will be determined by the difficulty setting).
-Proper healing items (splint, bandages, vaccines, etc) to remedy specific body damages such as broken leg, eyesight, arm. Also, when you're healing, the character is healing in real time and you see the animation. This forces a more methodical approach to danger and a more survival feel to the game.
-Being able to climb objects seamlessly. Enemies should be very dangerous and avoidance should be encouraged. Climbing high to reach objects and barricading indoor complexes should be placed.
Environmental settings:
-Tropical forest/Jungle. This is a proper setting since Rebecca chambers can get and create plant based healing items.
-Swamp
-Caves/Waterfalls
-Mountains
-Day/Night cycle with dynamic environmental changes