I wasn't referring to the first location. I was referring to the characters, the creatures, and the general setting (the zombie-infested Raccoon City): those are all super-iconic. Even people who have never played RE recognize them. Hell, when they made the first RE movie and they could only...
It's not just people doing "studio" movies: even indie filmmakers, at any level, can find themselves into similar trappings. The legend that if you're a director and go indie you have more power is just a legend: it all boils down on who hands out the money and what your contract says. You can...
Thanks for the breakdown, @Maverick1, very much appreciated. I was always under the impression some things were added at a later stage (like Chris and Birkin's relationship, which didn't make any sense) and that a lot was cut. I wonder how much was altered in pre-production\principal photography...
I am playing through "Ion Fury" right now (I had completely forgotten it was going to be eventually released on consoles): very, very funny vintage-style shooter where, very often, you find yourself in some closed environments (like an office building) with most rooms inaccessible and you...
I am one of the many who was misled into thinking he actually was about to adapt 7 - it seemed very obvious to me at that time because the game was a success. Whether or not it was in the intentions, thank goodness they never did go in that direction. But I cannot honestly see anyone (not even...
The Terminator is a better movie because it has a better story and is more cleverly put together - if we were to judge it from a mere technical standpoint, it would be wiped away by 2002 Resident Evil. Young people nowadays would laugh at the stop-motion endoskeleton or the unconvincing, rubbery...
What I am trying to explain here is that a movie made 20 years ago cannot be compared to what it is done now in terms of costs, because it's all quite different now. Resident Evil 2002 was shot on 35mm, WTRC was shot digitally (and, no, this is not the reason why it looks cheap - every...
Dude, that's what I said - the 2002 movie is more expensive. Even though the two processes cannot really be compared beyond a certain point. In 2002, they had to use CG sparingly and rely more on practical effects (the Uber-Licker actually existed as both an animatronic and a puppet\suit). In...
Nope, you can still run out of ammo if you shoot your way through the zombies as Chris. It's just a temporary thing until you can pick up more. Same with Jill. That's because RE was never designed to be truly punishing like some more extreme horror games - like, say, "Forbidden Siren". And...
Again, the game doesn't encourage that and you don't know whether or not the ammo is going to last. I am always talking from the POV of someone who is approaching the games for the first time: talking about them from the perspective of someone who has finished them over and over doesn't make any...
The difference is that you do get rewarded by tearing necromorphs apart in DEAD SPACE and there are many sections where you must kill them all before you can move forward (pretty much every time Isaac fixes something, the area is sealed, creatures swarm in and you cannot exit until they are all...
I don't remember Japanese or American players being troubled by previous entries being set in Spain, Africa, China, and some fictional Eastern-European country. Also, I have a really hard time believing Americans never heard of Romania: I mean, most of them watched at least one "Dracula" movie...
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